Archive for the 'technology' Category

gpuViewer explained in a video

Sunday, March 9th, 2008

There is no way gpuViewer can be explained through screenshots only and I have finally come round to doing a little video on the subject.
You’ll have to put up with my french accent and less than dynamic presentation but despite all its defects, I still do hope you will enjoy this video !

Go to […]

gpuViewer on iPhone and iPod touch

Friday, March 7th, 2008

The SDK is finally available and it looks very good! From what I’ve seen, it does give the sort of access I was looking for to do a straight port of gpuViewer. And More !
The other good news is that it seems sufficiently close to normal OSX development that it should make it possible […]

SkyDrive : 5GB, online and free

Friday, February 22nd, 2008

and it’s now available in France! (as well as 37 other countries).
This is important to photographers because one of the most neglected aspects of digital photography is having a backup strategy, let alone implementing it or keeping any regularity in this process. Most people have all their photos on one hard drive (and it’s […]

MacBook Air, multitouch only halfway there

Tuesday, January 15th, 2008

This is a splendid computer, with many desirable features, but not the one I was expecting most… Multitouch is there, implemented in a shy way, through the trackpad, when I was hoping for the actual screen to be multitouch. This isn’t going to be as intuitive, and my initial impression is that it isn’t […]

dataportability.org: Connect, Control, Share, Remix

Tuesday, January 15th, 2008

I am looking very closely into the dataportability initiative, which is well described in the video below:

DataPortability - Connect, Control, Share, Remix from Smashcut Media on Vimeo.
One set of features planned for GpuViewer is the ability to not only let you upload your pictures online, but also keep track of what happens to them, […]

about multi-touch

Friday, January 11th, 2008

I had an interesting exchange of mails with Torsten talking about the direction gpuViewer is headed, and realised that there are two topics I should talk about a little: one is the Mac version and the other is multi-touch screens.
With Mac World 2008 just around the corner, it’s time for predictions too, and here […]

Third Party Applications on the iPhone

Thursday, October 18th, 2007

This is excellent news, Steve Jobs announcing an SDK for the IPhone. gpuViewer has been written with multi-touch screens in mind from the design stage, and this is a platform that I am really looking forwards to adding to the supported ones. Of course, the OSX version of gpuViewer is still lagging behind, as […]