gpuViewer on iPhone and iPod touch

The SDK is finally available and it looks very good! From what I’ve seen, it does give the sort of access I was looking for to do a straight port of gpuViewer. And More !

The other good news is that it seems sufficiently close to normal OSX development that it should make it possible to develop the OSX and iPhone versions in parallel, sharing a lot of the code. This is something I didn’t dare to hope… In a way, this makes having postponed the OSX version until now a good decision: this will allow me to write things in a way that takes all aspects into account.

I am very excited today because a lot of unknowns are vanishing and we now have solid ground on which to design a system encompassing everything : workstation, laptop, handheld and server.

Thank you, Apple, for giving us such an extensive access to the iPhone and iPod Touch platform !

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