announcing gpuViewer on Vista/64
In a very surprising session of just one day, I have both managed to integrate Intel’s Performance Primitives (to deal with JPEG both fast and in a cross-platform manner) and see a 64bits build run for the first time. One thing is obvious, here on a quadcore with 8GB RAM : we waste a lot less time accessing the disk, and things are smoother. gpuViewer doesn’t make use of vast amounts of memory yet, but this will be the massive advantage of the 64 bits version: be able to deal with a gigantic image cache.
The 32bits version remains my reference platform for the foreseeable future, but it’s nice to have the option of an x64 port for people dealing with very large datasets.